An FFGL effect that runs every scan line of your clip through a one-bit delta modulator, the CVSD codec of military and Bluetooth voice: each sample sends one bit, saying above or below the decoder's guess. Hard edges arrive as ramps smeared along the scan (slope overload), flat areas get a fine two-sample dither (granular noise), an adaptive step trades one for the other, and a flipped bit knocks the rest of the line off as a streak that fades away on the leak.
This demo runs the plugin's shaders in your browser, so it needs JavaScript and WebGL2. The plugin itself, its source and its downloads are on its repository.